The LARP started with waiting. Waiting leads to boredom. Boredom leads to ridiculous acts. The bored adventures decided it would be fun to bury Q-Tip in the snow. So they did. This took quite a long period of time to accomplish as Q-Tip is very tall. Once buried, Q-Tip rose from the ground as a zombie. The adventurers scattered. Fortunately, Q-Tip eventually recovered from his zombification.
This was good because now that the entire fellowship was gathered, they decided they needed some battle training, and Q-Tip was put in charge of dividing them into four 4-hero teams. The teams battled each other but they were not evenly matched as one 4-person team was entirely armed with the magical mystical Nerf weaponry while the others only carried swords and shields. But all was not lost. The sword fighters decided to team up against the Nerf carriers. The sword fighters eventually defeated the Nerf carriers but only with heavy losses.
Meanwhile, a group of bridgewalkers appeared and began to walk the bridge. Back and forth they walked, back and forth, back and forth. Never tiring. Never stopping. Always watching. The adventurers knew to be wary of these mysterious and powerful beings and so stayed far away from them.
After reviving their fellow heroes, the adventurers decided there had been enough bloodshed for one day and trekked to the Faraway Leaf Inn where they enjoyed good food, warm beverages, a cozy fire, and the best of company. One of their long-lost fellows soon joined them at the Faraway Leaf Inn and they rejoiced and drank and ate until they were summoned back to their home realms.