A visual tour of Dragonwood’s Realm of the Silver Elves
Maker, modder, LARPer, rocketeer, drone pilot, author
A visual tour of Dragonwood’s Realm of the Silver Elves
When playing at Silverwood Park, we may go inside the Visitor Center to use the restrooms, take a break from the weather, eat, play tabletop games, talk and hang out, but we do not LARP inside or on the surrounding patio.
Silverwood has granted us a Special Use Permit that allows Nerf and other foam dart blaster play only inside the Dyers Garden (or as we call it, The Dire Garden).
Silverwood also requests:
Be sure to check out the visual tour of Dragonwood’s Realm of the Silver Elves including our annotated map. The group meets on the Field of Destiny (aka Great Lawn). If it’s windy or rainy, the group might huddle in the lee of the Faraway Leaf Inn (Visitor Center) instead (please gather away from the doors — and please do not play on the patio). If the adventurers get too tired or the weather turns too unpleasant, they might go inside the local tavern (aka Silverwood Café) for refreshing beverages, delicious food, and tabletop games.
For more information on Silverwood Park, visit threeriversparks.org/location/silverwood-park.
Dragonwood is a nexus for interdimensional portals, resulting in a wide range of inhabitants, including dragons (of course), Jedi knights, mercenaries of all sorts, fairies, elves, gnomes, pirates, magicians, Martians and other aliens, demigods, gods, demons, time travelers, and much more. Oh, also the occasional human.
Adventurers are called to Dragonwood for many reasons. Some are forced there by their parents. Others arrive to fight and defeat Lord Maul and win freedom and independence for the multiverse. Still others come seeking to free the deep pure magic of the World Tree, held in captivity by the dreadful Lord Maul’s dark sorcery. And others are just not very good at accurately entering the correct address when using interdimensional portals.
If you perish on a quest in Dragonwood, you will find yourself regenerated at the location of your arrival portal — or the location specified by the day’s Storyteller, or maybe just where you were standing when you died. It all depends.
As an interdimensional portal nexus, Dragonwood is a mishmash of times, places, and worlds. On your travels through Dragonwood, you may encounter a soldier from Earth’s World War II fighting a barbarian from Alpha Centauri armed with weapons from the far future or a Viking longship in the middle of the forest with a Saturn V Command Module crashed into it. Adventurers are thus advised to be prepared for anything.
Adventurers should take note that many Dragonwood portals are one-way — they’ll either let you in or they’ll let you out. Portals also have a nasty habit of shifting about, so don’t expect to arrive where you planned or to find your exit portal where you thought it would be.
There is a creature living in Dragonwood known as the Nexus. If you complete a quest for the Nexus, the Nexus will guide you where you wish to go. The Nexus appears differently to everyone. One hero may see an adorable puppy. Another may see an animated magical potion bottle.
Dragonwood includes the Realm of the Silver Elves, the Realm of the Tony Gnomes, the Realm of the Fire Portals, and more.